Sunday, 28 September 2014

1st zbrush

Spent the Sunday night learning basics of Zbrush. Learned quite a bit.

Game Pieces

I kinda whipped up these really quickly to dump them into UDK for some basic Kismet stuff.
Will upload some screen shots later on.


Thursday, 25 September 2014

Color theory

It was fun doing it.



1st Character Super Hero

Lacking skills in character design. Good for a laugh.





Frog leg

I'm planning to make a toad character, but for now, I'll make a dried up giant frog leg/staff so they can hold on to it and smack people with it.

Done in Paper 53

Some motion graphics from the past


Random digital sketches







Rigs, Lighted, Action!


......Building....a human

Learned about the SSS, applied it and turned out pretty nice.









Game Conceptualization

Some concept for the game I came up with. Basically, the player plays the gun, which creates character out of scraps and materials from surrounding environment. Each object gives properties to the gun, to enhance offence or defence. Anyway, I would love to keep going with this one later on.

Environment stuff
These are done in that damn Paper 53, I was still learning it back then.





This is what I had in mind if this game is 2D.
I wanted this concept to be 3D initially, but whatevs.
Photoshop for this one, so it's different than above stuff.

HUT HUT

Learned displacement....and baked occlusion....and baked a rendered of a hut.

1st Villa

From concept to final. Villa. Secretly I hated it.


Here's Blue Print

Here's the Base
Here's the Landscape

Here's the texture / props / backdrop

Fix the damned light

1st face assembly

Face of me + face model of a woman.